Herald Goodvoice
- by Ian
Thomson
An Issaries Sub-Cult
Acknowledgements
Cults of Prax (Chaosium 1979)
Pavis and the Big Rubble (Moon Design 1999)
Hero Wars: Role-playing in Glorantha (Issaries 2000)
Mythos and History
Herald Goodword is the son of Issaries and Mother
Language, and combines his father's oratory and wandering with his
mother's skill with languages. Herald specialises in the skills
of his father, but does not trade goods. Instead he trades his services
as a strictly neutral party to all who need him, especially between
opposing forces. He carries words between them always with honesty
and good will.
In Prax this sub cult has survived amongst the
Zebra People alone, and even here had almost died out before Olgkarth
Arrow-eye re-established his people as valuable neutrals amongst
the Praxian tribes. The worshippers of Herald act mainly as neutral
emissaries amongst antagonistic nomad tribes. They are also messengers
and dispatch riders, carrying proclamations, terms, news, and tokens
across the plains. Their role has become a very popular one amongst
the nomad tribes of Prax, and many unnecessary conflicts have been
averted.
Since the conception of their role by Olgkarth,
it has evolved to include the transportation of written messages,
and the occasional gift, between settlements and outposts across
the plains. Even the Lunars use their reliable services (although
not for sensitive material), and several regular delivery routes
have been established. (The riders of course vary the days of the
journey and the actual trails used, so as to avoid bandits, but
the point of departure and destination remain the same.)
Entry Requirements: Member of the Zebra
Tribe
Physical Skills: Long-lasting voice, Call
Zebra with Piercing Whistle.
Mental Skills: Memorize, Speak with Tact,
Orate, Mythology of Issaries, Mythology of Herald Goodword, Speak
(Language), Read/Write (Language), Speak (Tradetalk)
Affinities:
Communication (Encourage Trust, Interpret Spoken Language,
Diffuse Hostility, Impressive Oratory)
Travel (Sense Ambush, Cover Tracks, Find Escape Route, Find
Trail, Protection whilst Sleeping, Haste Mount)
Secret: The Message Must Get Through
(When attacked by a potentially overwhelming force or delayed by
dangerous natural events, the Devotee may automatically succeed
at a single final action related directly to continuing the mission.
This is allowed during any contest where he has used his Travel
affinity, even if he would normally not be allowed a final action.)
Worshippers: General Messengers and Special
Envoys in Prax.
Other Side: Herald Goodword is welcome at
any place belonging to Issaries or one of the other Lightbringers.
After death his followers carry messages between the various steads,
halls, and even other realms, until they are reborn.
Other Connections: Issaries is one of the
Lightbringers.