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Stolti the Fleet

This is Stolti's character sheet in the Hero Wars game. I will go through it sentence by sentence showing how to assign skills to it and will explain what those skills may mean.

Stolti the SwiftStolti the Fleet is a warrior of the Culbri clan. Like his father, Stolti has devoted himself to Orlanth the Adventurous. Stolti travelled the Five-Turns path and found the Grey Wind there. When his father was slain by the Red-men Stolti took his enchanted spear and learned the spear-riding feat from the resident spirit. From the Poljoni Stolti earned a stallion named Cloud Prancer which he rode over Moon and down the Echoing Path where he met Argan Argar and traded his cloak for the Night Eye’s spirit. Stolti has the reflexes and seductive grace of an alynx.

Abilities
Acute Hearing --- 17
Boastful --- 17
Brave --- 17
Close Combat --- 5w

Spear and shield
Sword and Shield
Dragon Pass Geography --- 13
Heortling Customs --- 13
Heortling Myths --- 13
Hide in Cover --- 17
Loyal to Chief --- 17
Recognise Foe --- 17
Reflexes --- 13
Running --- 17
Seduction --- 1w
Stay Awake --- 17
Worship: Storm Pantheon --- 13
Worship: Devoted to Orlanth Adventurous --- 17
Member: Culbri Clan --- 13

Magic
Combat --- 1w

Armor of Woad
Enchant Iron
Enchant Silver
Flickering Blade
Leaping Shield
Overbear Foe
Swordhelp
Movement --- 17
Burst of Speed
Lift Objects with Wind
Rock-jumping
Run over Mud
Run up Cliffs
Sunset Leap
Spear Riding Feat
Wind --- 17
Call Clouds
Call Wind
Change Wind Strength
Drive Away Clouds
Hear Words on the Wind
Integrated Spirit: Night's Eye (See in darkness 13)

Equipment
Leather armour and helmet, sword, dagger, shield, spear, horse. Stallion: Cloud Dancer (Fly 17, Stride Heroplane 12)
Enchanted Spear: (resident spirit might 13)(rank 5)



How did I get those skills? Read on...

Stolti the Fleet is a warrior of the Culbri clan.

Word total: 10.
Warrior is an occupational keyword. The Culbri are a clan of Heortlings.

Occupational Keyword: Warrior

Acute Hearing --- 17
Hide in Cover --- 17
Running --- 17
Close Combat (Sword and Shield) --- 17
Recognise Foe --- 17
Stay Awake --- 17
Boastful --- 17
Brave --- 17
Loyal to Chief --- 17
Equipment: Leather armour and helm, shield, spear, sword, dagger, horse.
An occupational keyword describes what your character does; what is his/her job. All skills in your primary occupational keyword have a skill of 17 to start.
Cultural Keyword: Heortling
Heortling Customs --- 13
Heortling Myths --- 13
Dragon Pass Geography --- 13
Close Combat (Spear and Shield) --- 13
Worship: Storm Pantheon --- 13
Member: Culbri Clan --- 13
A cultural keyword describes what your character's background is like; how was he raised, where, what did he learn as a child. All skills in your cultural keyword have a skill of 13 to start.

Like his father, Stolti has devoted himself to Orlanth the Adventurous.

Word total: 21.
Orlanth Advenurous is a magical keyword.

Magical Keyword: Devoted to Orlanth Adventurous

Worship: Devoted to Orlanth Adventurous --- 17
Combat (Armor of Woad, Enchant Iron, Enchant Silver, Flickering Blade, Leaping Shield, Overbear Foe, Swordhelp) --- 17
Movement (Burst of Speed, Lift Objects with Wind, Rock-jumping, Run over Mud, Run up Cliffs, Sunset Leap) --- 17
Wind (Call Clouds, Call Wind, Change Wind Strength, Drive Away Clouds, Hear Words on the Wind) --- 17
A magical keyword describes your character's magical abilities. In this case it is Stolti's religion. Magical keyword skills begin at 17.

Stolti travelled the Five-Turns path and found the Grey Wind there.

Word total: 32.
I have no idea what this means but this can be defined during play. It is good to include an ambiguous refernece in your character. Maybe one Stolti needs to get through a heavy rain storm and he calls on the Grey Wind to part the storm. The possibilities are endless.

When his father was slain by the Red-men Stolti took his enchanted spear and learned the spear-riding feat from the resident spirit.

Word total: 54.

Equipment: Enchanted Spear with resident spirit
Magic: Spear Riding Feat (a new feat for his movement magic)
Stolti has some special equipment. Exact abilities are not defined but can be later during play.

From the Poljoni Stolti earned a stallion named Cloud Prancer which he rode over Moon and down the Echoing Path where he met Argan Argar and traded his cloak for the Night Eye’s spirit.

Word total: 88.

Equipment: Stallion - "Cloud Prancer"
Magic: Integrated Spirit - "Night's Eyes"
Stolti has had dealings with the Poljoni and has walked another hero-path called Echoing Path; another ambiguous reference. He has a spirit given to him by Argan Argar.

Stolti has the reflexes and seductive grace of an alynx.

Word total: 98.

Reflexes --- 13
Seduction --- 13
Pick-up skills.

Now you can select one skill to be at 5w and two skills to be at 1w and you are finished.

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April 5, 2001

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