The Free Army of Heortland's Order of Battle at Milran
Broyan
The King controls his own band and claims the ancient Heort Kingship, without a base or centre of operation. His loyal lords are confined to Korlamans heartland between the Marzeel and Solthi river, the centre of Orlanthi worship in Backford and the Order of St Taurox defending the Prints feeble defences.
Durengard and the central part of Heortland are torn between the large and powerful Rokari presence who demand a Duke of their ilk and the strong Aeolian church. Broyan makes a hasty compromise in the face of the Imperial threat and approves a Rokari Duke, though one of weak skills and personality while enforcing a Aeolian bishop. This compromise naturally pleases no-one but it serves to maintain a form of balance in the short term.
Broyans first goal is to free Jansholm and northern Heortland as a precrsor to his liberation of the Volsaxi. He also feels the dire need of helping his old ally, Korlaman against the forces of Jab. Backford is his place of muster.
Gwydion of Sklar – Bishop of the Aeolian church
He raises the forces of the Church for his King, though he despises the Rokari, blaiming them for the fall of the country to the Imperials. Gwydion is no quiet priest, rather he is a warrior at heart and a true firebrand in defending his church. He is good friends with Gerard Duke of the South. Currently he controls Duchamp as his own fief and is the head of the church, though he attends the cathedral of Durengard only rarely.
Korloman Warden of the Print, King of the Orshanti
Korloman is loyal to Broyan and wishes to see the Kingdom reformed. He will support him with all his power, but is concerned with the depredations of the Queendom of Jab above all, as they are killing his people.
Duke Palax of Durengard
Though considered somewhat ineffectual, the new Duke is a man who has never had to struggle or show his mettle before. He is actually a stubborn and determined man with a great capacity. He will doubtless fight well but will look after his peoples interests first.
Harrek the Berserk
Harrek will ally with Broyan in exchange for the rituals of Entry to the City of Wonders for loot and plunder. He will bring a 300 man warband of Wolf pirates with him with 5 ships.
Mularik Ironeye
He will come for a share of the loot and will bring 100 wolf pirates from two ships.
Argrath Whitebull
He is busy readying his campaign in Prax but will send 100 warriors of his Twin Spears society to aid the rebels. They are Agimori warriors of Lodril and are very powerful. The leader of the regiment is Bavoos Blackspears and they are an elite of the Agimori, all the warriors have passed the test of Lodri and have survived the eternal flames.
Kallyr
Kallyr is travelling with a reduced band of perhaps 100 warriors as she is on the move, readying herself for her great Boat Planet quest. Her Vingans are in Nochet and most of her other supporters have been sent to Sartar to prepare for the upcoming revolts. Her intention to winter with Dragonfriend and quest with him is unbroken.
Sharpsword
With the majority of his forces, Sharpsword is ready to invade Karse and all his attention is focussed there. Mularik, his ally and friend, is his eyes and ears in the Heortland conflict.
The Free Army of Heortland
| Name |
Type |
Quality |
Size |
| Typical Herowars Abilities |
| Broyan's Bodyguard |
LHI |
Irregular B |
300 |
| Close combat 10w, Orlanthi magic 10w, Steadfast 5w |
| Backford Fyrd |
LMI |
Irregular C |
1000 |
| Close combat 17, Orlanthi magic 17, Doughty 15 |
| Kallyr's Bodyguard |
LHI |
Irregular B |
100 |
| Close combat 6w, Orlanthi magic 5w, Vicious 5w |
| Korloman's Bodyguard |
LHI |
Irregular B |
100 |
| Close combat 10w, Orlanthi magic 10w, Brave 5w |
| Orshanti Fyrd |
LMI |
Irregular C |
600 |
| Close combat 17, Orlanthi magic 17, Hate Chaos 15 |
| Knights of St. Ehilm |
HK |
Regular B |
300 |
| Charge 15w, Close combat 9w, St Ehilm Magic 5w, Chivalrous 20 |
| St. Taurox Chaos Breakers |
LHI |
Irregular B |
200 |
| Close combat 15w, Hate chaos 10w, St Taurox magic 10w |
| Gwydion St. Worlath Axe Guard |
HI |
Regular B |
100 |
| Close combat 10w, Aeolian magic 10w, Steadfast 5w |
| Durenguard & Duchamp Muster |
MI |
Regular C |
1500 |
| Close combat 15, Aeolian magic 15, Obey Orders 12 |
| Aeolian Knights |
HK |
Irregular C |
300 |
| Charge 10w, Close combat 5w, Resist magic 5w, Aeolian Magic 20 |
| Rokari Knights |
HK |
Irregular B |
300 |
| Charge 5w2, Close combat 5w, Resist magic 5w, Toughness 20 |
| Rokari Crossbow Sergeants |
MI |
Regular B |
400 |
| Crossbow 5w, Close combat 18 |
| Rokari Spear Sergeants |
MI |
Regular C |
800 |
| Close combat 17, Steady 17, Peity 17 |
| Harrek's Wolf Pirates |
LMI |
Irregular C |
300 |
| Close combat 15w, Berserker fury 10w, Resist magic 10w |
| Mularik's Wolf Pirates |
LMI |
Irregular C |
100 |
| Close combat 10w, Charge 10w, Sorcerous Support 5w |
| Twin Spears |
LHI |
Irregular A |
100 |
| Close Combat 2w2, Resist Fire 5w2, Lodril Magic 8w, Fearless 10w |
| Gerard's White Lances |
EHK |
Irregular A |
200 |
| Charge 5w2, Close combat 10w, Aeolian Magic 5w, Cohesion 18 |
| Mt. Passant Iron Foot |
MI |
Regular B |
800 |
| Close combat 10w (Spear), Aeolian magic 10w, Stuubborn 5w |
| Dragonlord's Warband |
HI |
Irregular B |
250 |
| Close combat 10w, Steadfast 5w, Orlanthi magic 10w |
| Knight Fort Cavalry |
HK |
Irregular B |
500 |
| Charge 15w, Close combat 10w, Steady 5w, Aeolian magic 5w |
| Total |
|
|
8800 |