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Orders of Battle



The Free Army's Order of Battle at The Battle of Heroes

The Free Army

Name Type Quality Size
Typical Herowars Abilities
Harrek's Wolf Pirates LMI Irregular B 1,000
Close combat 15w, Berserker fury 10w, Resist magic 10w
Freemen MI Regular C 800
Close combat 19, March in Step 15, Magic 18
Guildsmen MI Regular C 800
Close combat 19, March in Step 15, Magic 18
Queen's Own Foot MI Regular C 1,000
Close combat 19, March in Step 15, Magic 18
Baron's Sanuel's Horse K Irregular B 300
Charge 10w, Close combat 10w, Resist Magic 10w, Gallantry 18
Dragonfriend's Warband HI Irregular B 600
Close Combat 10w, Steadfast 5w, Orlanthi Magic 10w
Knight Fort Cavalry K Irregular B 500
Charge 15w, Close combat 10w, Steady 5w, Aeolian magic 5w
Choralinthor Archers Archers Regular D 500
Archer 18, Marine Combat 16, Boating 16
Karse Spears MI Regular C 1,000
Close combat 17, Hold Formation 16, Magic Defence 16
Wolfe's Horse HC Regular B 400
Charge 15w, Close combat 10w, Steady 5w, Alakoring Magic 5w
Goldgotti LMI Regular B 900
Close combat 5w, March in Step 18, Magic 2w, Plunder 5w
Sharpsword's Guard LHI Irregular A 500
Close Combat 5w2
Thieves Arm MC Irregular B 400
Free Philosophers magic 100
Eagle Brown Warlocks magic 200
Eleven Lights magic 200
Storm Walkers magic 300
Knights of St. Ehilm K Regular B 500
Charge 15w, Close combat 9w, St Ehilm magic 5w, Chivalrous 20
Army of Tomorrow foot MI Regular C 1,000
Close combat 17, Steady 17, Peity 17
Army of Tomorrow Knights K Irregular B 500
Charge 5w2, Close combat 5w, Resist Magic 5w, Toughness 20
Sartar Sun Dome Temple Phalangites Regular B 1,600
Close Combat (2h spr & shld) 20, March in step 3w, Spear magic 3w, Obey orders 2w
March Light Horse LC 500
Wolfrunners LMI Irregular B 1,000
Close combat 10w, Run down foe 10w, Scent foe 5w, Telmori magic 3w
Candle Dancers 1,000
Warm Sisters magic 100
Wind Children 500
From the Storm Walk Mtns
Earth Twins magic 100
Formed in 1628, after Kallyr's call to arms, by the earth priestesses of Sartar
Narib Company magic 300
New column of the Army of Tomorrow - sorcery and thiest magic mix
Egglord Warlocks magic 400
Draconic disciples all seek to master the ability to have a Draconic Egg and thus be immortal on their quest for Dragonhood.      
Sartari Fyrds 5,000
 
Total 21,500

The Aldachuri Army

Headhunters MC 400
Orgovalt's Guard     200
Aldachu Spears LMI Irregular C 2,000
Close combat 17, Orlanthi magic 17, Hate Chaos 15
Alone Braves LMI Irregular C 1,000
Close combat 17, Orlanthi magic 17, Hate Chaos 15
Snakepipe Dancers LHI Irregular B 400
Close combat 15w, Hate Chaos 10w, Uroxi & Storm Bull magic 10w, Release Spirits and Daimones 5w
Alone Knights K Irregular B 100
Little Shadows     1,000
Hidden Gale LHI Irregular B 100
Close combat 10w, Fanatical 5w, Adventerous Magic 3w, Kill killer 5w, Hate Lunar 12w
Lightning Spears     100
Torkani Darksons LMI Irregular C 1,000
Close combat 17, Orlanthi Magic 17, Hate Chaos 15
 
Total 6,300

 

The Wintertop Army

Yarandros Chargers HC Regular B 400
Close combat (lance, sword & shld) 5w, Charge crazy 5w, Yarandros magic 6w, Reform 20
Bush Children 2,000
Mitchuinn Moonhaters 200
Maniskisson's Warband 500
Baron's Friends magical 200
Exile Shieldwall 2,000
Exile Archers 1,000
Exile Light Cavalry 500
Exile Medium Cavalry 500
Old School magical 100
Commanding a cunit of Magisaurs
Earth Shakers magical 100
Mounted on triceratops
Grazer Lights 1,500
Grazer Mediums 1,000
Grazer Heavys 1,000
Golden Bows 200
Feathered Horse Queen Humakti Hiia Guard 300
Total 11,500

 

The Poljoni Nation

Flash Jak shamans   300
Krise shamans   300
And-jay shamans   300
Poljoni clans     3 x 500
Amber clans     2 x 400
Potor     400
Ansil     400
 
Total 4,000

Beast Valley

Iron Hoof     200
Centaurs     1,000
Minotaurs     2,000
Satyrs     1,000
 
Total 4,200

Grand Total 47,500

 

Imperial OB

March 27, 2001

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